Imported more library files
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104
Libs/platform/emdrv/nvm3/inc/nvm3.h
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104
Libs/platform/emdrv/nvm3/inc/nvm3.h
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/***************************************************************************//**
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* @file
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* @brief NVM3 API definition (Device Specific).
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*******************************************************************************
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* # License
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* <b>Copyright 2018 Silicon Laboratories Inc. www.silabs.com</b>
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*******************************************************************************
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*
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* SPDX-License-Identifier: Zlib
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*
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* The licensor of this software is Silicon Laboratories Inc.
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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******************************************************************************/
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#ifndef NVM3_H
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#define NVM3_H
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#ifndef NVM3_HOST_BUILD
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#include "em_device.h"
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#endif
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#include "nvm3_generic.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/***************************************************************************//**
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* @addtogroup nvm3
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* @{
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******************************************************************************/
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#define NVM3_MIN_FRAGMENT_COUNT (2U) ///< The minimum number of fragments
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#if defined(FLASH_PAGE_SIZE)
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#define NVM3_MAX_OBJECT_SIZE_X (NVM3_MAX_OBJECT_SIZE + 8) // Adjust for an object header
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#define FLASH_PAGE_SIZE_X (FLASH_PAGE_SIZE - 20) // Adjust for a page header
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#define NVM3_FRAGMENT_COUNT (((NVM3_MAX_OBJECT_SIZE_X - 1) / FLASH_PAGE_SIZE_X) + NVM3_MIN_FRAGMENT_COUNT)
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#endif
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typedef struct nvm3_ObjFrag {
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uint8_t idx; // Fragment index
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bool isFirstFragFound; // The object first fragment found
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bool isLastFragFound; // The object last fragment found
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#if defined(FLASH_PAGE_SIZE)
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nvm3_ObjFragDetail_t detail[NVM3_FRAGMENT_COUNT];
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#else
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nvm3_ObjFragDetail_t detail[NVM3_MIN_FRAGMENT_COUNT];
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#endif
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} nvm3_ObjFrag_t;
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typedef struct nvm3_Obj {
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nvm3_ObjectKey_t key; // The object key
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struct nvm3_Obj *objAdr; // The object pointer
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struct nvm3_Obj *nextObjAdr; // The next object pointer
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const void *srcPtr; // May be used to carry the source address of the data
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size_t totalLen; // The object total length
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uint8_t objType; // The object type
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bool isHdrValid; // The object header is valid
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bool isValid; // The object is valid
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bool isFragmented; // The object is fragmented
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nvm3_ObjFrag_t frag; // The object fragment information
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} nvm3_Obj_t;
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// Definition of NVM3 variables
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/// @brief A variable used by the NVM3 functions.
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extern nvm3_Obj_t nvm3_internalObjectHandleA;
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/// @brief A variable used by the NVM3 functions.
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extern nvm3_Obj_t nvm3_internalObjectHandleB;
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/// @brief A variable used by the NVM3 functions.
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extern nvm3_Obj_t nvm3_internalObjectHandleC;
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/// @brief A variable used by the NVM3 functions.
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extern nvm3_Obj_t nvm3_internalObjectHandleD;
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#if defined(NVM3_SECURITY)
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/// @brief A variable used by the NVM3 functions.
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extern nvm3_Obj_t nvm3_internalObjectHandleE;
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#endif
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/// @brief A variable that must contain the maximum number of object fragments.
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extern const uint8_t nvm3_maxFragmentCount;
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/// @brief A variable containing the object handle size in bytes.
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extern const size_t nvm3_objHandleSize;
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#ifdef __cplusplus
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}
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#endif
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/// @} end group nvm3 ****************************************************/
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#endif /* NVM3_H */
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