/***************************************************************************//** * @file * @brief LED Driver Instances ******************************************************************************* * # License * Copyright 2019 Silicon Laboratories Inc. www.silabs.com ******************************************************************************* * * SPDX-License-Identifier: Zlib * * The licensor of this software is Silicon Laboratories Inc. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * ******************************************************************************/ #include "sl_simple_led.h" #include "sl_gpio.h" #include "sl_simple_led_led0_config.h" #include "sl_simple_led_led1_config.h" #include "sl_simple_led_led2_config.h" sl_simple_led_context_t simple_led0_context = { .port = SL_SIMPLE_LED_LED0_PORT, .pin = SL_SIMPLE_LED_LED0_PIN, .polarity = SL_SIMPLE_LED_LED0_POLARITY, }; const sl_led_t sl_led_led0 = { .context = &simple_led0_context, .init = sl_simple_led_init, .turn_on = sl_simple_led_turn_on, .turn_off = sl_simple_led_turn_off, .toggle = sl_simple_led_toggle, .get_state = sl_simple_led_get_state, }; sl_simple_led_context_t simple_led1_context = { .port = SL_SIMPLE_LED_LED1_PORT, .pin = SL_SIMPLE_LED_LED1_PIN, .polarity = SL_SIMPLE_LED_LED1_POLARITY, }; const sl_led_t sl_led_led1 = { .context = &simple_led1_context, .init = sl_simple_led_init, .turn_on = sl_simple_led_turn_on, .turn_off = sl_simple_led_turn_off, .toggle = sl_simple_led_toggle, .get_state = sl_simple_led_get_state, }; sl_simple_led_context_t simple_led2_context = { .port = SL_SIMPLE_LED_LED2_PORT, .pin = SL_SIMPLE_LED_LED2_PIN, .polarity = SL_SIMPLE_LED_LED2_POLARITY, }; const sl_led_t sl_led_led2 = { .context = &simple_led2_context, .init = sl_simple_led_init, .turn_on = sl_simple_led_turn_on, .turn_off = sl_simple_led_turn_off, .toggle = sl_simple_led_toggle, .get_state = sl_simple_led_get_state, }; const sl_led_t *sl_simple_led_array[] = { &sl_led_led0, &sl_led_led1, &sl_led_led2 }; void sl_simple_led_init_instances(void) { sl_led_init(&sl_led_led0); sl_led_init(&sl_led_led1); sl_led_init(&sl_led_led2); }