Files
BoilerControlUnit_Firmware/autogen/sl_simple_led_instances.c
GClarkson 9d06f983af Imported more library files
Not compiling currently
2025-04-12 23:37:19 +01:00

93 lines
3.0 KiB
C

/***************************************************************************//**
* @file
* @brief LED Driver Instances
*******************************************************************************
* # License
* <b>Copyright 2019 Silicon Laboratories Inc. www.silabs.com</b>
*******************************************************************************
*
* SPDX-License-Identifier: Zlib
*
* The licensor of this software is Silicon Laboratories Inc.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
******************************************************************************/
#include "sl_simple_led.h"
#include "sl_gpio.h"
#include "sl_simple_led_led0_config.h"
#include "sl_simple_led_led1_config.h"
#include "sl_simple_led_led2_config.h"
sl_simple_led_context_t simple_led0_context = {
.port = SL_SIMPLE_LED_LED0_PORT,
.pin = SL_SIMPLE_LED_LED0_PIN,
.polarity = SL_SIMPLE_LED_LED0_POLARITY,
};
const sl_led_t sl_led_led0 = {
.context = &simple_led0_context,
.init = sl_simple_led_init,
.turn_on = sl_simple_led_turn_on,
.turn_off = sl_simple_led_turn_off,
.toggle = sl_simple_led_toggle,
.get_state = sl_simple_led_get_state,
};
sl_simple_led_context_t simple_led1_context = {
.port = SL_SIMPLE_LED_LED1_PORT,
.pin = SL_SIMPLE_LED_LED1_PIN,
.polarity = SL_SIMPLE_LED_LED1_POLARITY,
};
const sl_led_t sl_led_led1 = {
.context = &simple_led1_context,
.init = sl_simple_led_init,
.turn_on = sl_simple_led_turn_on,
.turn_off = sl_simple_led_turn_off,
.toggle = sl_simple_led_toggle,
.get_state = sl_simple_led_get_state,
};
sl_simple_led_context_t simple_led2_context = {
.port = SL_SIMPLE_LED_LED2_PORT,
.pin = SL_SIMPLE_LED_LED2_PIN,
.polarity = SL_SIMPLE_LED_LED2_POLARITY,
};
const sl_led_t sl_led_led2 = {
.context = &simple_led2_context,
.init = sl_simple_led_init,
.turn_on = sl_simple_led_turn_on,
.turn_off = sl_simple_led_turn_off,
.toggle = sl_simple_led_toggle,
.get_state = sl_simple_led_get_state,
};
const sl_led_t *sl_simple_led_array[] = {
&sl_led_led0,
&sl_led_led1,
&sl_led_led2
};
void sl_simple_led_init_instances(void)
{
sl_led_init(&sl_led_led0);
sl_led_init(&sl_led_led1);
sl_led_init(&sl_led_led2);
}